a blog of short and medium length ttrpg thinking posts

Thursday, March 27, 2025

a small parcel of wizardries

It's long been a contention of mine that D&D has too many spells. One responsible factor is that there is a need for every school of magic to have a meaningful choice of spells at every level, of which there are probably too many.

Abandoning that pattern, I set myself some constraints. First, there would be five orders of magic. Second, each order would contain fewer spells than the one before it. Third, the first order should have a number of spells it is easy to roll on a random table for.

One 5th-level spell being a natural minimum, I settled on thirty-five spells in total, eleven of which (entries on a 2d6 table) would be first level. To achieve this compression, I also used up-casting for more powerful effects and the splitting out of certain effects into feats or properties of items only.

On the Fourth Day Comes the Astrologer from His Crumbling Old Tower